Friday, February 03, 2006

Gamasutra on VisSim

There is a great article up on Gamasutra that delves into the experiences of one time game dev, Holger Gruen, turned simulation maker. Very interesting read. We often think of WWIIOL as a sim, and in many ways it really is, but this article delves into the real differences, like the need for multiple client systems to run what a game would typically do in one.

I should thank one of our beta testers for the heads up on this but I'm getting a little senile and can;t seem to remember who sent me the link earlier this week.

3 Comments:

Chris said...

styopa

(not me btw)

<-- gnpatton

1:07 PM  
styopa said...

does that mean I've been 'outed'?

:)

12:26 PM  
Gophur said...

Ah, thanks Styopa. Really a great read. I think he said he was based in Dallas, sure would be cool to get a chance to go out and look at their setup.

1:45 PM  

Post a Comment

Links to this post:

Create a Link

<< Home