Gamasutra on VisSim
There is a great article up on Gamasutra that delves into the experiences of one time game dev, Holger Gruen, turned simulation maker. Very interesting read. We often think of WWIIOL as a sim, and in many ways it really is, but this article delves into the real differences, like the need for multiple client systems to run what a game would typically do in one.
I should thank one of our beta testers for the heads up on this but I'm getting a little senile and can;t seem to remember who sent me the link earlier this week.
I should thank one of our beta testers for the heads up on this but I'm getting a little senile and can;t seem to remember who sent me the link earlier this week.

3 Comments:
styopa
(not me btw)
<-- gnpatton
does that mean I've been 'outed'?
:)
Ah, thanks Styopa. Really a great read. I think he said he was based in Dallas, sure would be cool to get a chance to go out and look at their setup.
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