Thursday, February 16, 2006

Open Test

Today's the day. 1.22 is going into open testing. Well, kinda open, you have to be a subscriber. I've really fallen in love with this kind of testing. Player feedback you say? No, not really. It is nice to have a lot of people testing it out but generally the signal to noise on these types of things is just crazy. No the real benefit is that a lot of people will be playing. Closed testing just isn't very glamorous anymore. We have some great people on the team, no mistake, but you rarely get more than a handful on in a given day. Open test allows me to put a hindred people on and get feedback that I would never be able to get. So, despite the poor signal to noise and the insane ammount of forum trolling I'll have to do it is just an invaluable tool for a production team. Especially when that production team is design and QA as well. You'll be seeing a lot more of these tests this year. I know that there is some impact on the live game and for that I do apologize but every time we do this we have a better releae and in the end that is what counts. Well, ok a kick ass read me is what counts but this is a nice second.

2 Comments:

Comstar said...

I've collected the posts of the pics of the new graphics on my blog. The new textures on the tanks are great!

Was this how they always looked like, only we were using 8 bit and not 24-32(?) bit versions?

7:28 AM  
Gophur said...

Pretty much yes.

11:47 AM  

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