The Battle For Roermonde
MMO PvP action at its best. KFS1 shot these on the buzzard so excuse the "dev" camera moves, we really should make that a better tool, but these are some great war movies. You probably already know who won... (apparently the files are too big for the YouTubes et al so follow the link)
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3 Comments:
Someone's already started chopping it up into 10 minute seg's and posting it on youtube under the wwiiol tag.
It really is a great video and helped by oli's commentary, hopefully more buzz cam videos will appear.
If you do improve buzzcam, perhaps you could do some set positions, behind and above the player, player view or panoramic views of the battle.
Seeing all those tags and how the battle ebbed and flowed was really excellent.
You need to hire an intern, who does nothing all day but film in game combat movies.
For the grognard market, it'd be interesting to occasionally jump-cut to an alternate view of the command map, with force positions as circles and arrows...the point being to relate the map view to the tactical action on the ground.
For the FPS market, zoom-ins to individual fighting positions, with periodic reference glimpses of the coordinating, supporting players that were seen in the overhead view, are the ticket.
And expert narration is good, but so would be excerpted (or even scripted and simulated) voice-comms, tailored for the targeted customer segment.
What you really need is an intern with some understanding of movie theory, and their use as complex communication vehicles.
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