Or loses a kinda new one and goes home to mama, depending on who you ask. Vanguard's leader Brad McQuaid, he of mass EQ design fame has announced he's taking his Virtual World and going home, to SOE, whom he left over creative vision differences, kinda like he just left MS for...
I always got the impression that Vanguard would be the WWIIOL of Elves and Orcs. Detailed, complicated and thus appealing to a very hardcore set of players. I sort of always expected it to be a really amazing world, full of complexity in social interactions and deep economic and trade models. A real academics dream. You know, kinda like what Mr. Koster did with SWG. You know like made it so I wouldn't want to play it. I'm sure a lot of you feel that way about what we've done with WWIIOL and I always kinda liked Brad's answer which has been, Hey, this game is gonna rock and it might not be for you. This is great in a post WoW world where we all finally got our carny ride game that everyone can enjoy but at the same time because not only is it missing my favorite Feature X, it's also missing all of yours! Vanguard was gonna be different. It was gonna be Brad's Feature X's and if we wanted along for the ride the more the merrier. In hindsight it seems natural that MS would bail on that sort of non mass appeal thinking but what really made me smirk is that also in hindsight, it appears to be the kind of games that SOE is making. That Station Pass business is pretty brilliant. Guess that's why the old Playnet crew is so bent because it didn't work for them 6 years ago when they founded a company to do just that.
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