
Bloo sent me a link to an article up on Gamasutra that goes through a 10 minute process to determine the market potential of a title you might be thinking about making. Let's run BE through it real quick shall we?
1.Is the Game Distinctive?I think so, let's tun through the test to find out.
1.1 Does it stand out viscerally?
I have to go fifty fifty on this one to be honest. Certainly nothing beats the feels of being in a massive combat arena when all the boom boom boom is going on. It is heart pumping adrenaline stuff. And while the trees and foliage are very nice the overall game world looks a little too sterile. The content needs an upgrade to be up to modern standards and that has to start with an upgrade to the game engine. Good news, we're on that. Redoing all the content is still a big hurdle.
1.2 Does the gameplay stand out?I have to say yes here. Though I still think that the experience needs to be more directed for many people to "get it", however, the openness that it does have is compelling in many ways. Some design work here that still needs to be fully realized.
1.3 Does it involve the player socially in a unique way?Looking at our community and the deep love they hold for this title I have to say yes.
2. Can the Game Reach a Large Market?Ahh, the money shot.
2.1 Is the idea behind the game easy to communicate?Fight World War II in real time on a half scale map of Europe with infantry, tanks, planes and ships from Allied and Axis players in a full on PvP virtual battlefield. Check.
2.2 Is the game based on something the market already knows and loves?Let's see, WW2 first person shooters, tank and plane sims, RTS games, TV shows, movies, action figures, models, and about a billion books that largely contradict one another. The greatest conflict of any generation. Ahh, yeah, check.
2.3 Is the target market large?Personally I'd say HUGE.
That’s it. The more questions you answer “Yes” to, the easier your game will be to sell.Huh. Guess I better get cracking on that content and engine upgrade and go get my ass a publisher. Check.
Gamasutra.com - The 10 Minutes Game Sales Potential TestLabels: mmo design, wwiiol