Monday, October 29, 2007
Thursday, October 25, 2007
The Battle For Roermonde
MMO PvP action at its best. KFS1 shot these on the buzzard so excuse the "dev" camera moves, we really should make that a better tool, but these are some great war movies. You probably already know who won... (apparently the files are too big for the YouTubes et al so follow the link)
Link
Link
Monday, October 22, 2007
BioWare’s Upcoming MMO Based in KOTOR Universe : Primotech
There is only one thing I can possibly say...All is right with the world. What does Damion have to say? Nada. Well, Mass Effect looks pretty damn good.
BioWare’s Upcoming MMO Based in KOTOR Universe : Primotech
BioWare’s Upcoming MMO Based in KOTOR Universe : Primotech
Friday, October 19, 2007
Daedalus Project Updated
You know what to do. Get on over there and support the cause. Let the world know we don;t just make games with high elf quotients. Especially go over there and represent if, latz kan gruk wut dis uruk am blahin'!
Labels: industry, mmo, mmo design
Thursday, October 18, 2007
Improved EWS or AWS but not Radar
Oli posted on this so I don't have to. Basically what we are going to deliver isn't radar. There are no towers with insane coverage radius that you need to man, giving you weird blips to interpret and no place to blow them up. You can't skirt under it and it won't be very accurate.The trick is more like the EWS system we have only instead of being based on the towns on the map, it'll cover the whole map. The representation will be more like what you might get over the radio from a controller telling you activity levels in certain grids.
I'll be doing a Production Update tomorrow, and maybe a vid describing it in more detail. In the interoim, head on over to Oli's blog where he talks about it in more detail.
kfsone’s pittance

