Wednesday, February 06, 2008
Tuesday, November 27, 2007
MMO for MilSim Application
Some older but possible still relevant reading material for me. You might like as well. This is a report on using games for MilSim and has some direct importance on what we do here for both WWIIOL and our "other" projects. I'm not sure why they talk about NWN ( I haevn't read this yet hence this post as a reminder to me...) but I've got a level 40 Dragon Disciple who could probably wipe a Brigade at minimum. Guess I'll call Col. Mustard and see if he's up for a game.
Thanks to Cid for the linkage on the beta forums.
2005_HFES_paper.pdf (application/pdf Object)
Thanks to Cid for the linkage on the beta forums.
2005_HFES_paper.pdf (application/pdf Object)
Labels: mmo, serious games
Friday, October 19, 2007
Daedalus Project Updated
You know what to do. Get on over there and support the cause. Let the world know we don;t just make games with high elf quotients. Especially go over there and represent if, latz kan gruk wut dis uruk am blahin'!
Labels: industry, mmo, mmo design
Monday, September 03, 2007
WoW Webcomic, Now With Babies on a Stick!
Long time funny man Lum then Mad, known to all WWIIOLers for the timeless rant on using 7 fingers to fire a rifle in our early days, now more respectfully known as Scott, posted a new WoW web comic that is worth the read if you swing that way. A true successor to the old Flintlocke's Guide to Azeroth that recently met its demise. The eternally macroed Loping the Chinese ninja looting bot who is Flintlocke's favored wee companion is more often than not, comedy gold.
Thanks Lum. If we get the chance to sit down and trade some snark this year in Austin I'll happily sport the first round.
"This is so gonna rule." | Broken Toys
Thanks Lum. If we get the chance to sit down and trade some snark this year in Austin I'll happily sport the first round.
"This is so gonna rule." | Broken Toys
Friday, June 29, 2007
INCOMING!
Sweet bombing run from WWIIOL (as if you needed me to tell you where it was from). This is what it's all about. I'm really hoping that some changes to victory conditions and adding enemy planes to the map will make this one of the coolest things ever.
Labels: flgith sim, mmo, wwiiol
Thursday, June 14, 2007

Our friend and funder, SirBruce used to keep up with all of the player populations in the MMO space. Sometimes it's tough to wrangle the "active subscribers paying you money" from the "registerd on a web page once and might have even loggeed in at least once" camps. Looks like MMOGData has sprung up to fill the void. I've never had a lot of faith in these things though ours was always pretty right on. Probably because SirB was a partner in this crime. Nevertheless, when Raph tells you that MySpace is a bigger MMO than WoW, you'll know where to check the facts... Actually, I'd trust Raph over a pie chart but hey, what the hell do I know anyway.
Labels: mmo
Tuesday, May 01, 2007
Tuesday, March 20, 2007
VW Legends
No, i'm not talking about my busted up 1965 'vert. TerraNova has a great little piece about legends in virtual worlds. One of the best is from Dr.Cats, whom you may remember from Furcadia which Playnet hosted so many moons ago. What fun, furry memories... he recants the many ways in which Lord British has died over the years which is very close to my heart as Ultima VII is one of my top ten games of all time. Great read.Labels: mmo
Tuesday, February 13, 2007
Gamecock
Those crazy fellas from GoD games appear to be at it again. This time around it's Gamecock. With a live up like Mushroom Men and Hail to the Chimp it seems like a sure thing! I hope the E3 parties are as amazing as they were in the old days...oh yeah right.
"Thanks to the support of savvy backers, Mr. Wilson believes the Gathering idea will fare better this time around. For one thing, he isn’t worried about the EAs, Activisions, or Take-Twos. “The only real competitive advantage those guys have is money,” he said. “Distribution and developer partnerships can be had with money.”"
It's a good thing when you don't have to count on money to make you successful right? I'm looking forward to more on this actually, indie publishers are a thing that interests us a lot.
RED HERRING | Gaming Vets Launch Gamecock
Labels: mmo



